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Author Topic: What would you change?  (Read 21891 times)

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Offline jameswalker85

What would you change?
« on: August 19, 2014, 07:16:34 PM »
We've all seen that fan-made HD remake, and boy is it gorgeous. And I've noticed a few people have mentioned their appreciation for the redesigned arcade. Having all those games in the arcade would certainly be possible on a blu-ray release... and so would much more.


So, what changes would you like to see (or rather, wouldn't mind) to out beloved Shenmue?


For me, I wouldn't mind the ability to listen to the cassette player while walking around. Even cooler would be a little animation of Ryo putting on some headphones, and taking them off whenever he starts to talk to someone.


Also, I loved having the Saturn at home... but I think for chronological authenticity, I'd rather see Ryo have a Master System.


Finally, I'd probably like to see the capsule toys have an expanded role. Maybe have some capsule toy fanatics walking around, who will offer trades for your duplicates. The toys could have ratings such as common, uncommon, rare and exclusive, and each would be worth more than the last.


For example: If you had a binsbein and the collector needed it, he would offer one of his common toys. If you had a duplicate Super Sonic, he would offer you one of his exclusive toys, 2 of his rare, 3 of his uncommon or 4 of his common.


In addition, he would sell his duplicates to you (for example, if you had nothing to trade), but at a much higher cost.


I think changes like that wouldn't change the game in a major way, and certainly wouldn't have any impact on the story, while making it feel a little more immersive.


What about you? What changes would you make, if any?

Offline Giorgio

Re: What would you change?
« Reply #1 on: August 19, 2014, 09:32:40 PM »
I had love to see Daisangen Mahjong Parlour to be operational, that is to actually can play mahjong as a gambling sport, and so not stay as a useless in terms of interaction building.

To harness the nowadays common power of the Internet and through it bring a more lively world to project on screen. More interaction, more selection trees in terms of what to say, respond psychologically and decisions. Furthermore, to create your own Non-Playable-Characters and submit them in an online database, thus creating packs of NPCs to be residents of Shenmue's world, or even packs of NPCs to be featured and select them, or just make random user-submitted NPCs to come to the world.

More reality into the game. Like, Ryo wants to go to a restaurant to actually eat, a groom comes and Ryo decides what to eat and drink ("Ah... good").

The bicycle. Or even a Ferrari-like car to drift around Dobuita and run over black cats...

...
« Last Edit: August 19, 2014, 09:37:52 PM by Giorgio »

Offline jameswalker85

Re: What would you change?
« Reply #2 on: August 20, 2014, 05:15:07 AM »
Yeah, I like the idea of eating in the game. It always bugged me that you could buy potato chips and chocolate, but never eat them. I'd like to go in to Manpukuken Ramen and actually order some ramen. :P

Offline JohnnyBravo1

Re: What would you change?
« Reply #3 on: August 20, 2014, 09:46:54 AM »
Agree with you, here's a few extra ideas of my own:

1) Eating. This actually bugged me a lot when I first played. You'd waste yen on some potato chips and then they'd just stay there in your inventory looking all lonely. Perhaps eating ramen in the restaurants and/or snacking could have some positive gameplay benefits, for example, Ryo advances in strength each time he has a proper meal which would in turn increase his skill ever so slightly per fight so combat would become more and more easy/blows increase amount of damage, or something similar.

2) GHOST HALL BUILDING! That QTE plank walking rubbish strikes fear into the hearts of all Shenmue fans!

3) Ryo can actually hang out with his friends. Was I the only one who felt bad for those two friends Ryo had in Yokosuka who kept checking up on him and asking him to hang out? Maybe. Despite it being silly when I'd bump into them and Ryo would reject them I'd follow them around for a bit 'pretending to hang out' so I somehow would feel less of an asshole...??? Maybe they could have a segment where a particular arcade game needs more than 1 player and that's when these guys could show up. Or maybe even via sports.

4) Probably not that fun, but what if Ine-San gave you some money to pick up some groceries for her when you go out a couple of mornings. You'd buy the items, enter the kitchen and hand them over. As thanks you'd get a reward of some sort, maybe a capsule toy or cassette she somehow found but has no use for.

5) Top notch voice acting performances.

6) I WANT THE ARCADE TO LOOK LIKE THE NOCONKID HD REMASTER *drools*






Offline jameswalker85

Re: What would you change?
« Reply #4 on: August 20, 2014, 07:25:11 PM »
Hmmm... I think the friends one would affect the story too much. Ryo is supposed to be focused on revenge (despite being able to spend time in the arcade).  I like that he is distant from his friends.

Perhaps, though, more flashbacks could be added, which would be triggered when Ryo looks at something. Say he looks at the photo of his friends that you find in his room, and you saw the moment the photo was taken. Or everytime he looked at a photo of his dad, he would remember another important life lesson Iwao imparted.

As for the voices... so long as they get this guy back to voice his character, I don't mind what happens with them. :P

Offline RobLMor

Re: What would you change?
« Reply #5 on: August 20, 2014, 08:25:54 PM »
Apart from the obvious graphics updates and general cleaning up of a few things, I wouldn't want to much changed. I agree that you can't add too much free roaming with friends etc as the story is focussed on Ryo seeking revenge and I think the original story is nicely played out at a good pace and keeps you on track.


Although, I would try and make everything a bit more interactive. Just little touches. For example, when Ryo is moving, have him gently move others out the way, or if he's sprinting, bump into them, a lot like in Assassin's Creed walking through the streets. Also, there were a lot of places you could go, bars, restaurants and market stalls etc, and I'd like to be able to do more in those. I think being able to eat in places has already been mentioned.


I've recently been playing through MGS: Ground Zeroes and the environment and level of interactivity through there is brilliant. At one point, it looked so real I forgot I was playing a video game and Shenmue with an overhaul like that would be soooo good. They could do that to as it is almost open world, but main focus is always on the mission. Ryo's story could fit right into that.

Offline jameswalker85

Re: What would you change?
« Reply #6 on: August 21, 2014, 02:55:44 AM »
I always liked that action in Assassin's Creed. It made moving about feel so much smoother.

Offline Shenmue Stare

Re: What would you change?
« Reply #7 on: August 21, 2014, 05:38:28 PM »
I think the important things to change would have to be the controls, and for better pacing, sprinkling more action in the first game like Yu did with the second. We all love the games as is, but if they want to keep the attention of modern gamers, they'll need to alter those two things mainly.

Aside from that, everything you guys mention would be great. The game should come with both languages as well.

Offline jameswalker85

Re: What would you change?
« Reply #8 on: August 21, 2014, 06:48:04 PM »
I can't believe I forgot that one. Yes, there should totally be an option for multiple languages. :D

Offline Shenmue Stare

Re: What would you change?
« Reply #9 on: August 22, 2014, 12:16:22 AM »
Both dubs are so awesome, it really has to happen like that. Even if they offer the J dub as paid DLC, i'd pay extra for that. Without a doubt!

Offline jameswalker85

Re: What would you change?
« Reply #10 on: August 22, 2014, 12:37:12 AM »
I'd buy every DLC they could come up with.

DLC to add extra languages? SOLD!

DLC to add extra costumes for Ryo? SOLD!

DLC to turn the Bell Wood's machines into Coca-Cola ones? SOLD!

DLC to turn the kitten into a Chao? SOLD!

Offline Shenmue Stare

Re: What would you change?
« Reply #11 on: August 22, 2014, 01:05:36 AM »
Haha, me, too.

Offline xiuying hong is brill

Re: What would you change?
« Reply #12 on: August 22, 2014, 04:44:34 AM »


2) GHOST HALL BUILDING! That QTE plank walking rubbish strikes fear into the hearts of all Shenmue fans!


No way man, never change that bit. Never. It would be like if you changed the Yellow Head building to only be like 10 floors or something. It would be so wrong.


And I also disagree with top notch voice acting if it would mean getting rid of Corey, and it would, because Corey just isn't a top notch voice actor, but his monotonous wooden voice is Ryo. Mind you, I'd still play it in Japanese if I could, so I don't mind too much.

Offline jameswalker85

Re: What would you change?
« Reply #13 on: August 22, 2014, 04:58:38 AM »
I'd like tge option to choose between the original dialogue and a new recording, as well as multiple languages. If only so new players couldn't complain.

Let's face it, Destiny got a load of flak for that "Wizard" line, and that was miles better than most of Shenmue's dialogue. :P

Offline James

Re: What would you change?
« Reply #14 on: August 22, 2014, 05:31:40 AM »
I kind of agree with XHIBit about the Ghost Hall Building. If those planks weren't so notoriously difficult to climb, Ryo's reaction to Ren at the top wouldn't be half as funny. As gaming difficulty spikes go, this one is very deliberate and self-aware, and in my opinion it's a perfectly justifiable test of the player's QTE skills by that point in the game. It's like a QTE boss fight, pushing you to the limit of your ability with this particular game mechanic, just as Master Baihu and Don Niu are there to challenge your advancing talent for combat.